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The Pick one, Eliminate Two Trick

The Pick one, Eliminate Two Trick
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Perform the Pick-One, Eliminate-Two probability trick using three cups and a hidden token to test whether switching increases your chance of winning.

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Step-by-step guide to the Pick One, Eliminate Two Trick

What you need
3 cups, 1 small token such as a coin or button, paper, pencil, adult supervision required

Step 1

Place the 3 cups upside down in a row on a flat table.

Step 2

On your paper draw two columns and label the left column Stay and the right column Switch.

Step 3

Ask a friend or adult to be the hider for all the rounds.

Step 4

Close your eyes so you cannot see where the token will go.

Step 5

Tell your hider to secretly hide the token under one of the cups while your eyes are closed.

Step 6

Open your eyes after the hider finishes hiding the token.

Step 7

Point to the cup you choose first as your initial guess.

Step 8

Ask the hider to lift one of the other two cups that does not have the token to show it is empty.

Step 9

Decide whether you will stay with your first choice or switch to the other covered cup and say your choice out loud.

Step 10

Point to the cup you will open now (either your original cup or the other covered cup).

Step 11

Lift that chosen cup to see if the token is under it.

Step 12

Write Win or Lose under the Stay or Switch column depending on your choice and the result.

Step 13

Repeat Steps 4 through 12 until you have completed 30 total trials to collect lots of results.

Step 14

Count and compare how many wins are in the Stay column and how many wins are in the Switch column.

Step 15

Share your finished creation and the results of your experiment on DIY.org.

Help!?

What can we use if we don't have three identical cups or a small token?

Use any three similar-sized containers like mugs, bowls, or paper cups and a coin, button, or folded paper as the token so you can still hide it under a cup (Steps 1 and 5) and follow the rest of the activity.

What should I do if the hider accidentally lifts the wrong cup or reveals the token during a round?

If the hider accidentally lifts the wrong cup or reveals the token during Step 8, stop and redo that trial (do not record it on your Stay/Switch sheet) and remind the hider to check under the cup before lifting so you can get 30 valid trials.

How can I adapt this activity for younger or older kids?

For younger kids, use big colorful cups and a large toy for the token and do fewer trials (like 10) to keep it simple, while older kids can run the full 30 trials, record results from Steps 9–12 carefully, and calculate percentages from Step 14 to analyze Stay versus Switch.

How can we make the experiment more fun or learn more from the results?

Decorate the cups and token, try increasing to more than three cups for a tougher challenge, record each round on video to review choices, and use the counted wins from Step 14 to compare Stay vs Switch before sharing your experiment on DIY.org.

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Facts about probability experiments for kids

🐐 Switching in the classic three-cup (Monty Hall) problem wins 2 out of 3 times (about 66.7%).

🎯 If you stick with your first choice the chance to win is only 1 out of 3 (about 33.3%).

🧠 Marilyn vos Savant's 1990 Parade column explaining the puzzle provoked thousands of letters from readers who disagreed.

📺 The puzzle is named after Monty Hall, host of the TV show 'Let's Make a Deal' where the scenario became famous.

📊 Bayes' theorem and conditional probability are the math tools that explain why switching increases the odds.

How to perform the Pick One, Eliminate Two trick

Sit at a table with three identical cups. Secretly hide a small token under one cup while the child looks away. The child picks one cup. You (the host) lift one of the two remaining cups that does not have the token to show it empty. Ask if the child wants to keep their cup or switch to the other unopened cup. Reveal the token and record results. Repeat many trials (20–50) to compare stay vs. switch win rates; switching wins about two-thirds of the time.

Materials needed for the Pick One, Eliminate Two cup trick

You'll need three identical cups or small bowls, one small token (coin, button, or Lego piece), a table or flat surface, and a pen and paper or phone to tally results. Optional items: a blindfold or cloth to hide the hiding process, stickers to mark wins, and a tray to steady the cups. Use common household items so the activity stays simple and safe for kids.

Suitable ages for the Pick One, Eliminate Two activity

This activity suits children about 5 and up. Ages 5–7 enjoy the guessing and observation aspect, though probability concepts may be limited. Kids 7–12 can grasp the switch/stay idea and learn by comparing many trials. Teens can explore deeper statistics or simulate results. Always supervise younger children and avoid very small tokens for toddlers to prevent choking hazards.

Benefits and safe variations of the Pick One, Eliminate Two trick

Benefits include teaching critical thinking, basic probability, hypothesis testing, counting, and data recording while keeping kids engaged. Variations: try four cups with the host revealing two empties to explore different odds; let the child act as host to learn fairness; or simulate many trials using a computer or coin flips. For safety, avoid tiny tokens with very young children and use soft or larger markers when needed.

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