Create a spider diagram for an animation
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Create a spider diagram to plan a short animation, organizing characters, scenes, actions, and timing using paper, pens, and simple sketches to guide production.

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Step-by-step guide to create a spider diagram for an animation

What you need
Colouring materials (markers crayons coloured pencils), eraser, paper, pencil, ruler, sticky notes

Step 1

Gather your paper pencil eraser ruler colouring materials and sticky notes and place them on a clear table so you can work comfortably.

Step 2

Write the title of your animation in the middle of the paper and draw a circle around it to make the central idea node.

Step 3

Draw four thick branches coming out from the center and label them Characters Scenes Actions Timing so each topic has its own space.

Step 4

On the Characters branch draw a small thumbnail sketch for each character to show how they look.

Step 5

Next to each character sketch write one short sentence that explains who they are or what they do in the story.

Step 6

On the Scenes branch draw a box for each scene and label them Scene 1 Scene 2 etc to set the sequence.

Step 7

On the Actions branch write one short action bullet for each scene that says what happens in that scene.

Step 8

On the Timing branch estimate how many seconds each scene will last and write the number next to the matching scene.

Step 9

Use different colours for Characters Scenes Actions and Timing so each branch is easy to read and stands out.

Step 10

Add arrows or lines to link characters to the scenes and actions where they appear so you can see who does what.

Step 11

Draw 1 or 2 tiny keyframe sketches for the most important scenes to show how the motion should look.

Step 12

Check your spider diagram make any small fixes to actions or timing and then share your finished creation on DIY.org

Final steps

You're almost there! Complete all the steps, bring your creation to life, post it, and conquer the challenge!

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Help!?

What can we use if we don't have sticky notes, a ruler, or colouring materials from the instructions?

Tear small pieces of scrap paper and tape them to the page instead of sticky notes, use a book or box edge as a straightedge in place of a ruler, and substitute markers, crayons, coloured pencils, or magazine colour swatches for colouring materials.

My branches and links look messy and I can't tell which character is in which scene—how can I fix that?

Redraw the four thick branches with different coloured markers as the instructions say, place character names or sketches on movable sticky notes to rearrange before finalizing, and use a ruler to draw clear arrows or lines linking characters to the scene boxes and actions.

How can I change the activity for younger kids or make it harder for older kids?

For younger children simplify to two branches (Characters and Scenes), use pre-drawn thumbnail stickers and one-word action sticky notes, while older kids should keep all four branches, add seconds on the Timing branch, include 1–2 tiny keyframe sketches, and add frame counts or camera-angle notes.

How can we extend or personalize the spider diagram project after finishing the page?

Turn the diagram into a simple animatic by photographing each scene box in order, using the Timing numbers as frame durations and recording a short narration or sound effects before sharing the finished animatic on DIY.org.

Watch videos on how to create a spider diagram for an animation

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5 Step Animation Process - For beginners

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Facts about storyboarding and animation planning

✏️ Animators often start with tiny thumbnail sketches to quickly try camera angles and action without wasting time on details.

⏱️ Traditional film and many animations run at 24 frames per second, so a 10-second scene has about 240 frames to consider.

🎞️ An animatic (a filmed storyboard with sound) is a fast way to test pacing and timing before full animation work begins.

🕸️ Spider diagrams (mind maps) help you connect ideas visually — Tony Buzan popularized mind mapping in the 1970s.

🎬 Storyboards were developed at Walt Disney in the early 1930s as a way to plan animated sequences before drawing every frame.

How do I create a spider diagram to plan a short animation?

Start by writing the animation’s central idea in the center of a sheet. Draw branches for Characters, Scenes, Actions, and Timing. Under Characters list traits and relationships; under Scenes sketch thumbnails and note locations; under Actions write key motions or dialogue; under Timing estimate shot lengths and transitions. Use arrows, color-coding, and numbers to show sequence. Keep sketches simple and add sticky notes for changes. Use the diagram to build a storyboard and schedule production.

What materials do I need to make a spider diagram for an animation?

You'll need paper (A4 or sketchbook), pencils for rough sketches, pens or fine liners for labels, colored pencils or markers to color-code branches, sticky notes or index cards for movable ideas, a ruler for neat lines, and a timer or stopwatch for rough timing estimates. Optional: stickers for characters, a lightbox or tracing paper for clean redraws, and a clipboard for working on the go. Keep tools simple so kids can focus on ideas.

What ages is this activity suitable for?

This activity suits children about 6–14, with adaptations. Ages 6–8 need adult support for writing and sequencing; use large paper and big drawings. Ages 9–11 can plan simple short animations (30–60 seconds) with guidance on timing and scenes. Ages 12–14 can handle more complex characters, shot lists, and timing estimates independently. Tailor difficulty, break tasks into steps, and encourage teamwork for younger kids to build skills and confidence.

What are the benefits of using a spider diagram to plan an animation?

Using a spider diagram helps children organize ideas visually, spot gaps, and plan scene order and timing quickly. It encourages creativity, problem-solving, and collaboration when working in teams. The diagram makes converting ideas into a storyboard or shot list easier, speeds up production, and reduces wasted rework. It also teaches basic planning skills—sequencing, estimating duration, and prioritizing—that transfer to school projects and other creative work.
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